Quadratic Linear Systems Graphically and Algebraically Review Doc
Systems of Linear and Quadratic Equations
A Organization of those two equations tin can be solved (notice where they intersect), either:
- Graphically (by plotting them both on the Function Grapher and zooming in)
- or using Algebra
How to Solve using Algebra
- Make both equations into "y =" format
- Ready them equal to each other
- Simplify into "= 0" format (like a standard Quadratic Equation)
- Solve the Quadratic Equation!
- Employ the linear equation to summate matching "y" values, then nosotros go (10,y) points as answers
An example will help:
Example: Solve these two equations:
- y = ten2 - 5x + seven
- y = 2x + one
Make both equations into "y=" format:
They are both in "y=" format, so go straight to next step
Set them equal to each other
ten2 - 5x + vii = 2x + 1
Simplify into "= 0" format (like a standard Quadratic Equation)
Decrease 2x from both sides: x2 - 7x + 7 = 1
Subtract 1 from both sides: 102 - 7x + six = 0
Solve the Quadratic Equation!
(The hardest function for me)
You lot tin can read how to solve Quadratic Equations, only here we will factor the Quadratic Equation:
Start with: x2 - 7x + 6 = 0
Rewrite -7x every bit -x-6x: xtwo - x - 6x + 6 = 0
Then: x(x-1) - 6(x-1) = 0
Then: (x-one)(ten-6) = 0
Which gives us the solutions x=1 and 10=six
Apply the linear equation to calculate matching "y" values, so we get (x,y) points as answers
The matching y values are (likewise meet Graph):
- for 10=one: y = 2x+1 = 3
- for x=half dozen: y = 2x+1 = 13
Our solution: the two points are (1,three) and (half dozen,13)
I think of it equally three stages:
Combine into Quadratic Equation ⇒ Solve the Quadratic ⇒ Calculate the points
Solutions
There are 3 possible cases:
- No real solution (happens when they never intersect)
- Ane real solution (when the straight line just touches the quadratic)
- Two real solutions (similar the example above)
Time for some other example!
Example: Solve these two equations:
- y - 102 = 7 - 5x
- 4y - 8x = -21
Brand both equations into "y=" format:
Kickoff equation is: y - xii = vii - 5x
Add x2 to both sides: y = x2 + 7 - 5x
2nd equation is: 4y - 8x = -21
Add together 8x to both sides: 4y = 8x - 21
Divide all by 4: y = 2x - five.25
Set them equal to each other
x2 - 5x + 7 = 2x - 5.25
Simplify into "= 0" format (like a standard Quadratic Equation)
Subtract 2x from both sides: x2 - 7x + 7 = -five.25
Add five.25 to both sides: x2 - 7x + 12.25 = 0
Solve the Quadratic Equation!
Using the Quadratic Formula from Quadratic Equations:
- x = [ -b ± √(bii-4ac) ] / 2a
- x = [ vii ± √((-7)2-4×1×12.25) ] / 2×1
- x = [ 7 ± √(49-49) ] / ii
- x = [ 7 ± √0 ] / two
- x = 3.v
Just 1 solution! (The "discriminant" is 0)
Use the linear equation to calculate matching "y" values, then nosotros become (x,y) points every bit answers
The matching y value is:
- for x=iii.5: y = 2x-v.25 = 1.75
Our solution: (iii.5,ane.75)
Real World Case
Kaboom!
The cannon brawl flies through the air, following a parabola: y = 2 + 0.12x - 0.002x2
The state slopes upwards: y = 0.15x
Where does the cannon brawl land?
Both equations are already in the "y =" format, so set them equal to each other:
0.15x = 2 + 0.12x - 0.002x2
Simplify into "= 0" format:
Bring all terms to left: 0.002xii + 0.15x - 0.12x - two = 0
Simplify: 0.002x2 + 0.03x - 2 = 0
Multiply by 500: ten2 + 15x - 1000 = 0
Solve the Quadratic Equation:
Split 15x into -25x+40x: xii -25x + 40x - 1000 = 0
And then: x(x-25) + twoscore(10-25) = 0
And then: (x+40)(ten-25) = 0
x = -40 or 25
The negative answer can be ignored, and then x = 25
Employ the linear equation to calculate matching "y" value:
y = 0.15 x 25 = three.75
So the missive impacts the slope at (25, 3.75)
You lot can besides discover the answer graphically by using the Function Grapher:
.
Both Variables Squared
Sometimes BOTH terms of the quadratic can be squared:
Example: Notice the points of intersection of
The circle ten2 + y2 = 25
And the straight line 3y - 2x = half-dozen
First put the line in "y=" format:
Move 2x to right hand side: 3y = 2x + 6
Divide past three: y = 2x/3 + two
NOW, Instead of making the circle into "y=" format, nosotros tin can use substitution (replace "y" in the quadratic with the linear expression):
Put y = 2x/iii + 2 into circle equation: x2 + (2x/3 + 2)two = 25
Expand: x2 + 4x2/ix + two(2x/3)(2) + 22 = 25
Multiply all by 9: 9x2 + 4x2 + 2(2x)(two)(3) + (ix)(2two) = (9)(25)
Simplify: 13x2+ 24x + 36 = 225
Subtract 225 from both sides: 13xtwo+ 24x - 189 = 0
At present it is in standard Quadratic grade, let's solve it:
13x2+ 24x - 189 = 0
Split 24x into 63x-39x: 13x2+ 63x - 39x - 189 = 0
So: x(13x + 63) - 3(13x + 63) = 0
Then: (x - 3)(13x + 63) = 0
So: x = three or -63/13
Now work out y-values:
Substitute ten = 3 into linear equation:
- 3y - half dozen = half dozen
- 3y = 12
- y = four
- Then one point is (3, 4)
Substitute 10 = -63/13 into linear equation:
- 3y + 126/13 = 6
- y + 42/13 = 2
- y = 2 - 42/13 = 26/13 - 42/13 = -sixteen/13
- So the other point is (-63/xiii, -16/13)
Source: https://www.mathsisfun.com/algebra/systems-linear-quadratic-equations.html
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